Well, DiRT Rally 2.0‘s strongest suit is that it’s a rally simulator and has an especially impressive physics engine behind it. Luckily, the issue was resolved with a patch. Interestingly, the original DiRT Rally launched with some force feedback issues so it wouldn’t be the first time. Surely if these are greyed out, Codemasters has some idea what’s going on?
Not only that, some settings are greyed out in DiRT Rally 2.0‘s menu, which means certain adjustments are impossible. Even if you dial up certain settings such as ‘suspension’. There’s just no real indication as to what surface you are driving on and when you are about to lose grip, which makes it hard to drive some cars and courses without getting somewhat frustrated. In fact, when using my Thrustmaster TS-XW Sparco P310 the only force feedback I’m getting beyond vibration from crashing is vibration when you land after a jump, if you drive through someone else’s tracks on a rally stage (hello, course degradation) and when you go over a cattle grid.
But in terms of actual feedback, there is barely any, which means that for instance you have little warning you are about to lose control. The default settings for my Thrustmaster are incredibly heavy, which makes it very difficult to steer. Having played the game since the 12th of February, I can attest this is true. Hopefully by the time you watch this it is a thing of the past, because it’s undoing quite a lot of DiRT Rally 2.0‘s rally simulation potential.īasically, the issue is that for some, maybe even all Logitech and Thrustmaster steering wheels, DiRT Rally 2.0 is not providing much or any force feedback. Obviously the issue may well be fixed in the future. What is the force feedback problem in DiRT Rally 2.0? It’s there to make driving more intensive and therefore like real life, but also help you feel the digital road and, potentially, let you drive faster or just more consistently. It also provides force that makes the wheel return to the centre and will fight back against you at higher speeds when cornering, simulating the forces you would feel in real life.īasically, force feedback goes beyond the rumble of a controller. The idea is that you can feel the vibrations of the road or if you crash into something.
But first, the basics.įorce feedback, also known as haptic feedback, is what steering wheel manufacturers use to make driving more immersive and realistic. Not to be confused with FAB, which was a term in Thunderbirds.Įnough about fictional television shows with puppets and a pink car, though. What I want to talk about today is one of DiRT Rally 2.0‘s biggest problems and that’s the lack of force feedback or FFB for short. Having heard about various DiRT Rally 2.0 force feedback (FFB) issues, I decided to play DiRT Rally 2.0 using a Thrustmaster steering wheel to see what the issue is and whether it can be solved.